About Moviesandbox



Moviesandbox is an Open-Source graphical filmmaking tool in progress, formerly developed for the Unreal Tournament engine and now based on C++ and OpenGL.

It allows you to easily create your own characters, sets and poses and direct them in the way you imagine. It is also an open project, which means that all the code and tools are free and open for people to change or add to, and, where possible, licensed under the lesser GPL. Development started in early 2006.

Moviesandbox V1360 in pre-Beta

Thursday, May 24, 2007

I just uploaded the new V1360 release for pre-Beta testing with quite a long list of fixes and enhancements (go see for yourself!).
With most of the originally intended features in it, it's only a small step (mainly a visual one) to the 1400 from where i'll be releasing updates only sporadically.
Obviously, there's a lot of documentation work to be done right now, so please bear with me if some of the features aren't quite as obviously exposed as they should be. Or better yet, let me know about it!

For those early adopters that want to get their hands on the 1360, you can download it here. Everyone else please wait for the official announcement.

Note: The data structure has been changed slightly, so your old savegames/characters/poses have to be converted before they can be used in 1360. Look here to find out how!



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