About Moviesandbox



Moviesandbox is an Open-Source graphical filmmaking tool in progress, formerly developed for the Unreal Tournament engine and now based on C++ and OpenGL.

It allows you to easily create your own characters, sets and poses and direct them in the way you imagine. It is also an open project, which means that all the code and tools are free and open for people to change or add to, and, where possible, licensed under the lesser GPL. Development started in early 2006.

camera shortcuts explained

Thursday, September 07, 2006



I updated the Basic Cameras Tutorial on this but i thought I'd mention it anyway:

The "K" key now creates a Camera at the current View Location. This is obviously convenient if you found a nice spot while flying around.
In addition to that, you can now "possess" cameras by clicking on the "possess" property. You then basically control the camera with your movement keys just like in Flying mode.
Just click again to "release" the camera.

Thanks to Polygonal for the valueable input on this!

Below is a screenshot of some content i am working on that will be freely available with the next update. It makes use of Voxelshading and Depth of Field and i hope it gives a vague idea of where we're heading.

More to come next week, hopefully,

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