One of the bigger headaches I had was with Normal generation for drawn lines. In order to get some nice lighting into the drawings, normals need to be generated, ideally on a per-point basis in order to give things volume. I ...Read More
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One of the bigger headaches I had was with Normal generation for drawn lines. In order to get some nice lighting into the drawings, normals need to be generated, ideally on a per-point basis in order to give things volume. I ...Read More
Hello from Australia! I just arrived in Brisbane, where the lovely folks of Creative Industries are hosting a Machinima exhibition showing off works from Strange Company, Phil Rice, a bunch of local artists working in the field and many more at ...Read More
Just a heads up that I managed to upload a first set of Video-Tutorials for the Pre-Release to vimeo. You can find all of them in the Tutorials Section, or embedded below for your viewing pleasure... Here's the first one: Moviesandbox PreRelease ...Read More
After a short introductory workshop at the MIT media-lab last week, all the major cracks in the software came to glaring light! Still, fun stuff happened: So I decided to postpone the tutorial making and instead focus ...Read More
Yay! This marks the first public pre-Release of Moviesandbox. Feel free to download and test if it works on your computer. And please please let me know if it does! This version is a first venture into the scary realm of public ...Read More
Yesterday night, I asked some people to try out the 3D drawing functions to see if the program would crash and if the interface makes sense. These are the test doodles they came up with: Shawn's Dino-Donkey-Horse: and Hannah's Floating Castle: I learned ...Read More
So, it has been a bit of a stormy time for moviesandbox these past months, but I am finally back on track and working on bugfixes and the general user-experience. There's only a couple more features to be added before first ...Read More
Remember to take care of the things that really make you happy. Read More
Let's see what happens now. I am in the process of integrating the Moviesandbox blog to facebook. You know, for the hits and stuff... Read More
In an effort to get a bunch of numbers on how well Moviesandbox performs as a renderer (while still being super-unoptimized) I ran a quick test drawing 3.3 million particles. This is done through a simple cloud picture created in Photoshop ...Read More